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In Which Shenner Returns to the Mainland
In which Shenner helps an old scholar investigate Vahlok's Tomb; tries but fails to defeat the ghost of a frost giant; and returns to Skyrim with Rulnik and Gogh, and checks back in on her adopted children at Lakeview Manor.
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In Which Shenner Finds a Briarheart for Neloth
In which Shenner distributes her hard-won loot across several of her houses; fights the Forsworn at Lost Valley Redoubt, and observes a briarheart for Neloth there; and returns to Tel Mithryn on Solstheim, where she is tasked to take out Neloth's nemesis Ildari Sarothril.
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In Which Shenner Rescues a Curate and Slays a Priest of Dagoth Ur
In which Shenner quests through Benkongerike; returns to Skyrim's mainland to rescue a missing curate for the temple; solves the secret of what has been happening at Kolbjorn Barrow; and defends the temple from attack by ash zombies before hunting down and slaying the renegade priest who sent them.
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In Which Shenner Faces An Awkward Situation
In which Shenner assists Viriya in getting started setting up a market stall; and in which she infiltrates Druadach Redoubt, now inhabited by Madanach's friendly forces, to surreptitiously kill his Briarheart.
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In Which Shenner Visits Alduin’s Wall
In which Shenner pursues several new fishing challenges, including killing a dangerous horker; slays a Thalmor assassin; reaches Sky Haven Temple with the Blades; purifies a dead knight's corrupted heart, and wins his Ebony Spell Knight Armor; and bribes Gisli of Solitude for a deed.
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In Which Shenner Acquires Mehrunes’ Razor
In which Shenner acquires the pieces of Mehrunes' Razor, and then defies Mehrunes Dagon by keeping the weapon on her own terms; and in which she discovers evidence of a slain Spell Knight whose stolen heart has been corrupted by witches.
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In Which Shenner Aids the Remnants and Finds Divine Relics
In which Shenner aids the Remnants in rescuing one of their agents from the Thalmor; retrieves divine relics from bandits, only to discover herself unworthy to wield and wear them; takes a pilgrimage to pray at shrines; and slays the mad blacksmith who holds the secrets of amber and madness smithing.
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In Which Shenner Gains Two Hammers and the Thaneship of Haafingar
In which Shenner acquires Nerveshatter, Volendrung, Daedric plate armor, Proudspire Manor, and the thaneship in Haafingar; and in which she acquires rare ironwood fruit to make a healing soup for a dying man.
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In Which Shenner Fights a Mad Conjurer in the Solitude Sewers
In which Shenner pursues the remaining Saints and Seducers bandits, then tracks the mad wizard that leads them into Solitude's sewers; and in which she slays the wizard Thoron, then returns the Sword of Jyggalag to an actual Golden Saint, Staada.
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In Which Shenner Banishes a Wolf Queen and Gains Another House
In which Shenner banishes the spirit of Potema; does a favor for Elisif, Jarl of Solitude; retrieves stolen books from Fellglow Keep; buys Tundra Homestead near Whiterun; slays a dragon at Lost Tongue Overlook; and finds a journal hinting at a mysterious weapon in Crystaldrift Cave.