-
In Which Harrowhark Becomes Thane of Riften
In which Harrowhark gains a thaneship, a house, and a housecarl in Riften; secures Markarth for the Thieves Guild by recovering a lost silver mold; and quests into Folgunthur to learn the truth of a forbidden legend.
-
In Which Harrowhark Joins the Dark Brotherhood
In which Harrowhark takes her first contracts from the Dark Brotherhood; declines to fill a cup at the altar at the Roadside Ruins; slays a dragon outside Riften; helps Illia kill her mother before she can become a hagraven; begins learning to fish; stops a conspiracy in Markarth, while also running a thievery job; and pursues skooma dealers active in Riften.
-
In Which Harrowhark Gains a Star and a Horn, and Also Slays Some Dragons
In which Harrowhark slays Malyn Varen and purifies Azura's Star; discovers an agent of the Blades, and accompanies her to Kynesgrove to slay the dragon Sahloknir; slays another dragon at the Western Watchtower; slays Forsworn at Lost Valley Redoubt and Red Eagle Redoubt; and acquires Red Eagle's sword.
-
In Which Harrowhark Gets Down to Business for the Guild
In which Harrowhark begins to explore the consequences--and the advantages--of being a vampire; conducts burglaries in Markarth; raids the Goldenglow Estate; warns the owner of the Honningbrew Meadery of Maven's scheming; and investigates the plotting of an Argonian in Solitude.
-
In Which Faanshi Weds a Sword-Maiden
In which Faanshi marries her housecarl, Jordis the Sword-Maiden; adopts Runa Fair-Shield from Honorhall Orphanage; and recruits the vampire Serana to join her for another adventure, journeying to Solstheim in search of the mysterious Miraak.
-
In Which Shenner Rescues a Curate and Slays a Priest of Dagoth Ur
In which Shenner quests through Benkongerike; returns to Skyrim's mainland to rescue a missing curate for the temple; solves the secret of what has been happening at Kolbjorn Barrow; and defends the temple from attack by ash zombies before hunting down and slaying the renegade priest who sent them.
-
In Which Shenner Meets Hermaeus Mora and Goes to Solstheim
In which Shenner brings crimson nirnroot to Avrusa Sarethi; returns the runed Lexicon to Septimus Signus, and meets the Daedra Hermaeus Mora; and journeys to the island of Solstheim to seek information on the mysterious Miraak, whose cultists are trying to kill her.
-
In Which Shenner Becomes Thane of the Reach
In which Shenner recovers a shield for Jarl Igmund, and becomes thane of the Reach; slays the dragon Nahagliiv; and puts a stop to a Daedric cult hiding out in one of the mines in Dawnstar.
-
In Which Shenner Faces An Awkward Situation
In which Shenner assists Viriya in getting started setting up a market stall; and in which she infiltrates Druadach Redoubt, now inhabited by Madanach's friendly forces, to surreptitiously kill his Briarheart.
-
In Which Shenner Thwarts a Conspiracy and Battles a Giant Spirit Crab
In which Shenner acquires a dwarven fishing rod and uses it to find treasure at Bronze Water Cave; thwarts a conspiracy in Markarth; and helps Viriya and the guards of the Pale vanquish more frenzied mudcrabs, as well as an Emperor Crab Guardian Spirit.