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In Which Kendeshel Takes Windhelm for the Empire
In which Kendeshel concludes helping the Empire unify Skyrim by capturing Fort Kastav, Fort Amol, and Windhelm; slays Ulfric Stormcloak; is contacted by Redguard Remnant agents; slays a dragon at Northwind Summit; disrupts a skooma den at Cragslane Caverns; is named thane of the Rift by Maven Black-Briar; resolves the curse on the Orcs of Largashbur; and discovers a shard of what may prove an important treasure indeed. Contains significant spoilers for the Legacy of the Dragonborn mod: services available from a particular NPC, some hints about backstory for Auryen, and the kickoff of the "Shattered Legacy" plot.
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In Which Kendeshel Takes Fort Greenwall and Joins the College of Winterhold
In which Kendeshel blackmails Riften's steward in the service of the Empire, and learns from her about a wagon to commandeer for Imperial forces; helps the Empire capture Fort Greenwall; helps Largashbur with a giant attack; recruits Latoria for the Explorer's Society; joins the College of Winterhold; discovers a powerful artifact in Saarthal; and travels to Fort Kastav to lend aid to Hadvar's squad intending to take over that fort. Contains minor spoilers for the Legacy of the Dragonborn mod, re: where to find Latoria.
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In Which Elessir Defies Maven Black-Briar and Becomes Thane of the Rift
In which Elessir acquires critical intel for the Thieves Guild from both Goldenglow Estate and Honningbrew Meadery, defying Maven Black-Briar as he does so; aids Remnant agents in rescuing one of their own from the Thalmor; helps the Orcs of Largashbur with a giant attack; returns the Lexicon to the depths of Avanchnzel; buys Honeyside in Riften and is named Thane of the Rift; returns Azura's Star to her shrine; and heeds Azura's command to cleanse Malyn Varen's soul from the Star.
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In Which the Dragonborns Retrieve the Horn of Jurgen Windcaller
In which the Dragonborns discover the extent of Mercer Frey's treachery back at the Guild; report finally to High Hrothgar to speak to the Greybeards; go to Ustengrav to seek out the Horn of Jurgen Windcaller; join forces with Delphine to slay Sahloknir at Kynesgrove; and return the Horn to the Greybeards.
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In Which Finds-The-Way Becomes Thane of Riften and Robs an Estate
In which Finds-The-Way retrieves the remaining lost instruments for the Bards College; cleans up a skooma problem and becomes thane in Riften; acquires Honeyside, Shadowfoot Sanctum, and housecarl Iona; robs Goldenglow Estate for the Thieves Guild; and helps a mage slay her mother before she can become a hagraven.
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In Which the Dragonborns Are Betrayed By Their Guildmaster
In which the Dragonborns venture into Snow Veil Sanctum with Mercer Frey, only to discover their Guildmaster is a treacherous bastard; agree to help Karliah get a certain journal translated; and break into a Dwemer museum to get info for that journal. Also in which Luciriel's player has game breakage and has to re-run all of the same action solo. THANKS, GAME!
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In Which Harrowhark Does Contracts for the Brotherhood
In which Harrowhark slays a dragon at Bonestrewn Crest; slays the bandit Tyra Blood-Fire; brings a fish to the alchemist in Falkreath, and helps ID a guard with a skooma problem; carries out minor contracts for the Dark Brotherhood; and gets training from colleagues at the College of Winterhold and in the Thieves Guild.
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In Which Harrowhark Becomes Thane of Riften
In which Harrowhark gains a thaneship, a house, and a housecarl in Riften; secures Markarth for the Thieves Guild by recovering a lost silver mold; and quests into Folgunthur to learn the truth of a forbidden legend.
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In Which Harrowhark Joins the Dark Brotherhood
In which Harrowhark takes her first contracts from the Dark Brotherhood; declines to fill a cup at the altar at the Roadside Ruins; slays a dragon outside Riften; helps Illia kill her mother before she can become a hagraven; begins learning to fish; stops a conspiracy in Markarth, while also running a thievery job; and pursues skooma dealers active in Riften.
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In Which Harrowhark Becomes a Thief–and a Vampire
In which Harrowhark and her three followers slay a dragon; spare a werewolf, despite the directive of Hircine; fight bandits and necromancers; cleanse Kilkreath Temple at the directive of Meridia, and acquire Dawnbreaker; stop a vampire plot in Morthal, which leads to Harrow's infection with Sanguinare Vampiris; and fail to locate the Horn of Jurgen Windcaller. Also in which Harrow, infected, abandons her followers and flees to Riften, where she joins the Thieves Guild. And not long after, is turned by her disease into a vampire.