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In Which Ysani is Challenged to a Duel
In which Ysani finds a Word of Power in Shriekwind Bastion; fights off a hostile mage who challenges her to a duel in Whiterun; finds the missing books for the mage college in Fellglow Keep; and slays the dragon at Mount Anthor.
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In Which Delga and the Companions Avenge the Death of Kodlak Whitemane
In which Delga wipes out the Glenmoril Coven hagravens on a quest to help Kodlak Whitemane cure his lycanthropy--only to return to Jorrvaskr and discover Kodlak has been slain; and in which Delga and Vilkas avenge Kodlak by wiping out the Silver Hand.
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In Which Merawen Becomes Thane of Falkreath and Investigates for the Guild
In which Merawen becomes thane of Falkreath; buys a home in Whiterun; becomes involved in a bandit plan to wreck a ship, and then gets vengeance on the bandits; finally clears the bounty on the new dragon at Mount Anthor; and last but not least, discovers the identity of the mysterious buyer of Goldenglow Estate.
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In Which Merawen Joins the Dawnguard and Seeks Azura’s Star
In which Merawen continues her search for Azura's Star, and also seeks to join the Dawnguard as well as go after dragons and giants, with the aid of a Dunmer mercenary.
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In Which Merawen Has a Very Eventful Session
In which Merawen slays two more dragons and multiple bandits; helps a young adventurer and her Argonian friend clear a barrow, only to discover the friend has less than noble intentions; recovers a lost shield; and finally nabs the item for which Vex sent her to Solitude.
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In Which the Dragonborn Goes to Mzulft and Volunruud
In which the Dragonborn kills a couple more Blood Dragons, re-visits Mzulft to search for Dwemer cogs, and ventures into Volunruud for another “source of power”, where she learns the first word of Aura Whisper.
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In Which the Dragonborn Follows Up on that Wolf Queen Problem
In which the Dragonborn finds another Word Wall, does a personal favor for Elisif the Fair, and learns from Falk Firebeard that the spirit of the Wolf Queen is a lot less dealt with than previously thought.
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In Which the Dragonborn Discovers Serious Weirdness in the Blue Palace
In which the Dragonborn takes on yet another Daedric Prince and lives to tell the (arguably rather wacky) tale; and in which the Dragonborn’s player does not succeed in trying a couple other quests.