In this session, I managed to advance enough to get official orders from my Blades handler! But apparently I have not advanced enough to actually make it through the next stage of what I need to do for the main plot. So most of this session’s action was all about initial side quests, investigating a murder in Seyda Neen, and getting that code book for the Fighters Guild.
Two Morrowind sessions in a row, just because I was curious enough about discoveries made in the previous session that I wanted to follow up on them with this one! Notable highlights: joining the Fighters Guild and House Hlaalu, and running quests for each; killing my first Dark Brotherhood assassin; going back to Addamasartus and handing that fire mage a reckoning; and leveling up to level 3!
Session 4 of my adventures in Morrowind features a lot of boinging between Seyda Neen and Balmora, a lot of catching up on super simple early quests, and a whole helluva lot of being fried to death by a fire-throwing battlemage.
Before I did more playing with Tembriel in my vanilla Morrowind install last night, I took the time to explore the OpenMW build. I’d gotten some useful tips from both Dara and the folks on the Skywind Discord server, which amounted to the following:
- Checking my Vsync setting
- Capping maximum frame rate
- Checking behavior with screen resolution
I also learned from the Discord server that the distortion I was seeing when turning is called “screen tearing”.
So with these suggestions in mind as to things to check, I fired up a fresh game inside OpenMW. This one I set up to be a Dark Elf spellsword, and I named her Luciriel.
I went through the initial character setup, reached the room where I had to pick up the dagger to practice with it, and tried to turn my field of view there since that’s where I’d seen the problem before. And I immediately discovered that it didn’t repro if I left the screen resolution set to 1024×768. Apparently the issue had been caused by my setting the resolution in the launcher to my laptop’s screen resolution!
That said, I also set a cap of 60fps on the launcher settings, just because I didn’t know if that was contributing to the problem. And I’ll be leaving that in place, I think.
I got Luciriel out safely into Seyda Neen and saved at that point, without actually starting a playthrough with her.
But I will come back to her later. I don’t want to try to run two parallel Morrowind playthroughs, I’m already doing Tembriel’s in parallel to two Skyrim playthroughs now, and that’s plenty to keep track of!
Plus, I just kind of want to experience the full game in the vanilla build first. And then compare the experience to playing in OpenMW. Because as y’all may have guessed, I am the exact kind of completist nerd who’ll do this in detail. 😀
I’m not going to create playthrough pages on the site for Luciriel yet, I’ll do that when I’m actually ready to play her. But I wanted to get this bit of experimentation in its own post, so I can refer back to it later.
Y’all know how I said I wasn’t going to start Morrowind until I finished my two current Skyrim playthroughs? Welp, I had a change of plan, because I just felt in the mood for playing something different tonight. So I started up an attempt to play Morrowind, since I already have it installed on the PC where I’m running Shenner.
So here’s a post about that!