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In Which Gyllerah Resumes the Hunt for Time Breaches
Multi-session post covering the last stretch of my holidays, before needing to return to work tomorrow! Which will impact my play patterns again.
Main action in these sessions: final activity for the New Life Festival; trying and failing to finish the Bloody Reunion quest; trying and failing to proceed through Tower Full of Trouble; and doing some Psijic Order time breach sealing.
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In Which Gyllerah Returns to Morrowind and Fights a Dark Anchor
I was slightly mistaken about how much solo running I’d be doing early in the week, because Paul expressed interest in hitting a delve in Morrowind! So I boinged back there with him, so we could run our first delve on Vvardenfell. And I got in some additional treasure and artifact hunting, as well.
And then I took another stab at Morrowind, this time in mainland Stonefalls, and got an opportunity to run my first Dark Anchor. Exciting!
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In Which Gyllerah Visits Mephala’s Realm, and Also Morrowind
This is another multi-session post, since a bunch of this was solo/writs activity and not worth posting on its own. But then Paul and I got in some plot advancement! And I also got to visit ESO’s version of Morrowind!
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In Which Tembriel is Stymied by Forgetting to Save
I discovered a big problem with having had a bunch of my gaming cycles eaten by playing Elder Scrolls Online: it broke the habit I was trying to establish for myself in Morrowind of saving as often as possible. Read below for exactly how this broke my play session this time through, and cost me notable progress in the Urshilaku Burial Caverns!
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In Which Tembriel Investigates a Murder and Acquires a Code Book
In this session, I managed to advance enough to get official orders from my Blades handler! But apparently I have not advanced enough to actually make it through the next stage of what I need to do for the main plot. So most of this session’s action was all about initial side quests, investigating a murder in Seyda Neen, and getting that code book for the Fighters Guild.
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In Which Tembriel Learns to Hold Her Own
Two Morrowind sessions in a row, just because I was curious enough about discoveries made in the previous session that I wanted to follow up on them with this one! Notable highlights: joining the Fighters Guild and House Hlaalu, and running quests for each; killing my first Dark Brotherhood assassin; going back to Addamasartus and handing that fire mage a reckoning; and leveling up to level 3!
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In Which Tembriel Falls Down a Lot and Dies
Session 4 of my adventures in Morrowind features a lot of boinging between Seyda Neen and Balmora, a lot of catching up on super simple early quests, and a whole helluva lot of being fried to death by a fire-throwing battlemage.
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Additional OpenMW experimentation
Before I did more playing with Tembriel in my vanilla Morrowind install last night, I took the time to explore the OpenMW build. I’d gotten some useful tips from both Dara and the folks on the Skywind Discord server, which amounted to the following:
- Checking my Vsync setting
- Capping maximum frame rate
- Checking behavior with screen resolution
I also learned from the Discord server that the distortion I was seeing when turning is called “screen tearing”.
So with these suggestions in mind as to things to check, I fired up a fresh game inside OpenMW. This one I set up to be a Dark Elf spellsword, and I named her Luciriel.
I went through the initial character setup, reached the room where I had to pick up the dagger to practice with it, and tried to turn my field of view there since that’s where I’d seen the problem before. And I immediately discovered that it didn’t repro if I left the screen resolution set to 1024×768. Apparently the issue had been caused by my setting the resolution in the launcher to my laptop’s screen resolution!
That said, I also set a cap of 60fps on the launcher settings, just because I didn’t know if that was contributing to the problem. And I’ll be leaving that in place, I think.
I got Luciriel out safely into Seyda Neen and saved at that point, without actually starting a playthrough with her.
But I will come back to her later. I don’t want to try to run two parallel Morrowind playthroughs, I’m already doing Tembriel’s in parallel to two Skyrim playthroughs now, and that’s plenty to keep track of!
Plus, I just kind of want to experience the full game in the vanilla build first. And then compare the experience to playing in OpenMW. Because as y’all may have guessed, I am the exact kind of completist nerd who’ll do this in detail. 😀
I’m not going to create playthrough pages on the site for Luciriel yet, I’ll do that when I’m actually ready to play her. But I wanted to get this bit of experimentation in its own post, so I can refer back to it later.
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In Which Tembriel Goes to Vvardenfell
Y’all know how I said I wasn’t going to start Morrowind until I finished my two current Skyrim playthroughs? Welp, I had a change of plan, because I just felt in the mood for playing something different tonight. So I started up an attempt to play Morrowind, since I already have it installed on the PC where I’m running Shenner.
So here’s a post about that!