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In Which Gyllerah Solves a Staff Problem for the Psijic Order
Back to Gyllerah on ESO! Pretty short post, with the primary action here being finishing off the Psijic Order plotline, finally.
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In Which Marwyth Saves Sai Sahan and Selfora
Another drop of sessions involving my ESO alt Marwyth! Main action featured in this post: saving Sai Sahan as part of the main plot; infilitrating No Shira Citadel as part of the Thieves Guild plot; saving the town of Selfora as part of the main quest in Deshaan; and helping the Argonians of Silent Mire fight off attacking slaver pirates.
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In Which Gyllerah Saves the Oracles of Azura and Hunts a Demon Weapon
Swinging back around to getting caught up on Gyllerah’s action in ESO. This set of sessions is mostly all about running prologue plots–specifically, finishing up the Azura oracles plot that acts as the prologue to Morrowind, and the Demon Weapon plot that acts as the prologue to Northern Elsweyr.
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In Which Marwyth Saves Stonefalls and Fights a Plague in Deshaan
I’m seriously behind on my ESO playthrough posts. But before I get into this one, I want to call out the recent news about a Zenimax employee, Leona Faren, having been basically railroaded into resigning after months of abuse by a transphobic manager. I am seriously pissed off about this, as I wrote in the other post.
For the time being, I am not bailing on the Elder Scrolls games I already own; they’re too important to me as a means of maintaining my mental well-being until my household can finally abandon our COVID precautions. We are not to that point yet, and we don’t know when we will be.
But I will not be giving ESO any further money, and I will also not be buying Starfield. And I’ll be monitoring the situation to see how it proceeds. Also, I will totally understand if anybody who’s been following this blog’s posts until now is even more pissed off at Zenimax than I am right now and needs to stand down from following my playthroughs.
Right? Right. So let’s talk about what Marwyth did from 6/13 to 6/19.
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In Which Gyllerah Aids the Ebonheart Pact, Hermaeus Mora, and Oracles of Azura
And now, back to Gyllerah! This is a week’s worth of sessions from mid-June, in which the main action was my moving the Ebonheart Pact further along for Gyllerah’s run through Cadwell’s Silver; running the prologue quest for Necrom; and also beginning the prologue quest for Morrowind, which got me some hefty action in Stormhaven.
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In Which Marwyth Moves a Bunch of Plots Along
This set of sessions are a mixed bag! Did a little of everything, moving the plots along not only for the main quest, but also the Thieves, Mages, and Fighters Guilds. Plus, side helpings of crafting, writ running, and robbing of the ships in Daggerfall!
And also, finding Billy Boyd’s character in the game finally, which was a delightful surprise. <3
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In Which Gyllerah Quests All Over Coldharbour
Time for Gyllerah catchup! A bunch of Coldharbour-based adventuring in this one, as well as the aftermath of breaking Gyllerah’s armory station builds again, as I lamented before. And I ran into two notable recurring NPCs, the dremora Lyranth, and the hapless servant Stibbons.
Plus, now that I have an alt, it’s amusing to think about a narrative explanation for why they’re sharing the same house but never seeing each other!
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In Which Gyllerah Saves Western Skyrim
Another large Gyllerah post, hitting the milestone of her 200th session! Main RP action in this one is a side plot in Coldharbour featuring the Everfull Flagon, and more significant action in Western Skyrim as I finish up the primary plot there.
Also, I got add-ons active on the Steam Deck, and re-ran the White-Gold Tower!
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In Which Gyllerah Saves the Aldmeri Dominion and Quests into Coldharbour
This is a major point in Gyllerah’s playthrough, because, just shy of 200 total sessions with her, I finally hit the last big stretch of the game’s Main Quest. Which means: I finally made it into Coldharbour and began assembling an army to take on Molag Bal.
But before I did that, I also finished off the Aldmeri Dominion and the Mages Guild plots, which I found quite satisfying!
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In Which Gyllerah Quests in Malabal Tor, in Reaper’s March, and for the Fighters Guild
Lots of action in this, featuring moving the plot along in Western Skyrim; running trials with my Guild for the first time; running a side plot at Karnwasten on Summerset; saving the Green Lady and witnessing her union with the Silvenar; coming to the aid of two sisters in Reaper’s March, one of whom is destined to be the next Mane of the Khajiit; liberating Arenthia from invaders; helping some Bosmer brewers out with a drunken mammoth problem; and last but not least, concluding the Fighters Guild quest and discovering who’d slain the previous Guildmaster.