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In Which Marywth Returns to Shadowfen and Vvardenfell
In which Marwyth thwarts a Dominion attempt to interfere with the hatching of Argonian young at the Hatching Pools in Shadowfen; helps persuade a wise woman to turn down Chodala's claim to being the Nerevarine; and is ordered by Azura herself to aid her newly proclaimed champion, Seryn, and to furthermore aid Vivec as best she can.
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In Which Gyllerah Solves a Staff Problem for the Psijic Order
In which Gyllerah finishes closing breaches in time for the Psijic Order, and confronts Josajeh over her theft of the Staff of Towers.
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In Which Marwyth Saves Sai Sahan and Selfora
In which Marwyth saves Sai Sahan from the Halls of Torment in Coldharbour; infiltrates No Shira Citadel to learn of the plans of a merchant lord; saves what's left of the town of Selfora after it was destroyed by the vengeful Vox; and helps the Argonians of Silent Mire fight off an attack by slaver pirates.
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In Which Gyllerah Saves the Oracles of Azura and Hunts a Demon Weapon
In which Gyllerah rescues Azura's kidnapped oracles, and helps them uncover signs of a conspiracy by other Daedric princes; and helps Abnur Tharn seek a weapon that might end the Three Banners War.
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In Which Marwyth Saves Stonefalls and Fights a Plague in Deshaan
In which Marwyth helps the Pact forces take over Fort Virak; thwarts the Vanguard forces that took over Kragenmoor; helps rebind Sadal at Tormented Spire, and saves Stonefalls from destruction; investigates an outbreak of the Llodos plague at the Serk; and interferes with the plans of the Maulborn in Narsis.
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In Which Gyllerah Aids the Ebonheart Pact, Hermaeus Mora, and Oracles of Azura
In which Gyllerah helps the Ebonheart Pact defend itself from the Covenant in Davon's Watch; helps followers of Hermaeus Mora recover stolen artifacts; makes a deal with the Daedric Prince to help him defend Apochrypha; answers the call of Azura to help find missing oracles in her service; and helps protect an abbey of Azura followers from attack by enemy cultists and bandits.
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In Which Marwyth Moves a Bunch of Plots Along
In which Marwyth continues investigating merchant shenanigans in Abah's Landing; retrieves an engagement ring from Bahraha's Gloom; rescues Abnur Tharn from Coldharbour; learns how to play Tales of Tribute; retrieves lost books for the Mages Guild; and discovers Sheogorath is determined to make book recovery efforts for the mages as maddening as possible.
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In Which Gyllerah Quests All Over Coldharbour
In which Gyllerah quests through group dungeons in Tamriel and delves in Coldharbour; repels a Daedra invasion at Moonhenge; helps the Falinesti Faithful threatened by Wood Orcs; saves soul-shriven village leaders in the Village of the Lost, and also helps a Khajiit priest of Meridia close tears in Oblivion there; and helps Argonians in Coldharbour with their dying Hist tree.
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In Which Gyllerah Saves Western Skyrim
In which Gyllerah liberates enthralled Nords at a tavern in Coldharbour; frees the captured Fennorian from Blackreach; seeks a lost instrument for the Bards College; helps a young woman discover the truth about her disgraced ancestor; and joins forces with Lyris, Fennorian, and Princess Svana to bring down Svana's father and save Solitude from a massive harrowstorm.
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In Which Gyllerah Saves the Aldmeri Dominion and Quests into Coldharbour
In which Gyllerah aids Shazah in becoming the new Mane of the Khajiit; is named the new fifth member of the Five Companions, but must face the prospect of sacrificing one of the others; helps the Mages Guild finally recover Eyevea from Sheogorath; helps arrange a meeting of the alliances to plan an assault on Coldharbour; discovers that the strike force has been scattered all across Coldharbour when she arrives; and begins rescuing lost Fighters and Mages Guild members and assembling them in the Hollow City, under the direction of the mysterious Groundskeeper.