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In Which Kendeshel Joins the Imperial Legion and the Companions
In which Kendeshel fights a boatload of bandits and retrieves stolen relics, as well as rare armor; joins the Imperial Legion; clears Fort Hraggstad of bandits; joins the Companions; retrieves King Olaf's Verse from Dead Men's Respite; fights for the Imperial side in a battle of champions; and helps recover the Jagged Crown from Korvanjund. Note: this post contains post-plot spoilers for Project AHO, and spoilers for the Legacy of the Dragonborn quest "Shadow of One's Past".
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In Which Kendeshel Returns a Horn, Saves a Tree, and Adopts a Daughter
In which Kendeshel pries secrets out of the depths of Bkhalzarf; joins the Bards College in Solitude; investigates the Pelagius Wing in the Blue Palace and winds up with the Wabbajack; returns the Horn of Jurgen Windcaller to the Greybeards; quests through a barrow along with a young treasure hunter and her Argonian friend; discovers a VERY interesting codex; helps Danica Pure-Spring with the Gildergreen in Whiterun; and adopts young Lucia, so that she can live in Breezehome and take care of Meeko.
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In Which Kendeshel Acquires Dawnbreaker and the Masque of Clavicus Vile
In which Kendeshel seeks the Horn of Jurgen Windcaller in Ustengrav; slays a bandit in Dragon Bridge, and a lot more bandits at Robber's Gorge; helps a Daedra dog reunite with his master, and acquires the Masque of Clavicus Vile; acquires the sword Dawnbreaker by clearing Meridia's temple of a necromancer; eliminates the Alik'r mercenaries threatening Saadia; and begins to aid the people of Falkreath.
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In Which Kendeshel Visits the Greybeards and the Jarl of Falkreath
In which Kendeshel finds a fellow Redguard hiding out from assassins in Whiterun; acquires silver armor for her housecarl; puts ghosts to rest at a haunted farm; retrieves a lost sword; puts down a zombie uprising; frees a necromancer banished by her coven; visits the Greybeards and passes their initial trials; investigates Shroud Hearth Barrow; helps a Nord slay a necromancer in his family tomb, then recruits him as steward for her new farm; and slays some treacherous bandits for the Jarl of Falkreath.
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In Which Kendeshel Journeys to Skyrim, Again
In which Kendeshel's player does take two of her arrival in Solitude, having had to restart the playthrough due to discovering mod breakage. _Mostly_ same action as in previous post, but with a few changes and additional commentary.
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In Which Finds-The-Way Joins the Bards College and Stops a Summoning
In which Finds-the-Way acquires a farm; joins the Bards College; recovers a lost helmet; retrieves a lost verse and reinstates the Burning of King Olaf Festival; solves a mysterious death in Dragon Bridge; interrupts a summoning ritual in Wolfskull Cave; and acquires the Wabbajack while investigating the whereabouts of a madman's master.
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In Which Kendis Defeats Alduin in Sovngarde
In which Kendis traps the dragon Odahviing at Dragonsreach, and frees him again; flies with Odahviing to Skuldafn; calls in Durnehviir and her dremora lords to fight her way through Skuldafn; and, with the aid of ancient heroes, slays Alduin the World-Eater in Sovngarde.
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In Which Elessir Saves the Gildergreen and Joins the College of Winterhold
In which Elessir slays a dragon at Autumnwatch Tower; discovers new armor after slaying a giant at the Sleeping Tree Camp; buys Tundra Homestead; acquires Nettlebane for Danica Pure-Spring, but does _not_ use it to get sap from the Eldergeam, and instead gets a sapling to help replace the Gildergreen; joins the College of Winterhold; and discovers a mysterious orb in the depths of Saarthal.
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In Which Finds-The-Way Slays Sahloknir and Joins the Thieves Guild
In which Finds-The-Way slays the dragon Sahloknir at Kynesgrove, and plots with Delphine to infiltrate the Thalmor Embassy; is recognized formally by the Greybeards as Dragonborn; agrees to help the Orcs of Largashbur; joins the Thieves Guild in Riften, and slays another dragon there; and finds a Word of Power in Lost Valley Redoubt.
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In Which Kendis Heads to Solstheim
In which Kendis helps Viriya build a market stall in Riften; finds good homes for her Elder Scrolls; visits Ysgramor's Tomb to cleanse herself of lycanthropy; journeys to Solstheim to investigate the mysterious Miraak sending cultists after her; and begins work on cleansing the All-Maker Stones of their tainted hold on the people of the island.