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In Which Marwyth Moves a Bunch of Plots Along
In which Marwyth continues investigating merchant shenanigans in Abah's Landing; retrieves an engagement ring from Bahraha's Gloom; rescues Abnur Tharn from Coldharbour; learns how to play Tales of Tribute; retrieves lost books for the Mages Guild; and discovers Sheogorath is determined to make book recovery efforts for the mages as maddening as possible.
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In Which Marwyth Joins Some Guilds, Picks Some Pockets, and Robs Some Ships
In which Marwyth teams up with a novice thief to help her steal a skull, only to have the mission go wrong; joins the Thieves Guild anyway, at the Guildmaster's invitation; learns about the Five Companions, courtesy of the Prophet; rescues Lyris Titanborn from Coldharbour; helps defeat Covenant forces at Vivec's Antlers; steals some wine at the inn in Ebonheart; helps Velsa recover a stolen ledger; quests through Shark's Teeth Grotto; and joins the Mages and Fighters Guilds.
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In Which Gyllerah Vanquishes Molag Bal
In which Gyllerah hunts a few remaining Veiled Heritance leaders; aids an Argonian alchemist; helps defeat the Dreadsail pirates in High Isle; quests into Death's Valor Keep; is inducted into the Undaunted; helps the Fighters and Mages Guild in their attack on Coldharbour; confronts Molag Bal and regains her soul; and takes Meridia up on her offer to experience the other Alliances to broaden her view of the world.
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In Which Marwyth Becomes a Vestige
In which Marwyth is ambushed by the Worm Cult, and has to escape Coldharbour; helps re-bind Balreth, one of the Brothers of Strife; helps put spirits on the Starved Plain to rest; and helps a vampire of House Ravenwatch investigate the Gray Host, as well as her own mentor.
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In Which Gyllerah Quests All Over Coldharbour
In which Gyllerah quests through group dungeons in Tamriel and delves in Coldharbour; repels a Daedra invasion at Moonhenge; helps the Falinesti Faithful threatened by Wood Orcs; saves soul-shriven village leaders in the Village of the Lost, and also helps a Khajiit priest of Meridia close tears in Oblivion there; and helps Argonians in Coldharbour with their dying Hist tree.
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In Which Gyllerah Saves Western Skyrim
In which Gyllerah liberates enthralled Nords at a tavern in Coldharbour; frees the captured Fennorian from Blackreach; seeks a lost instrument for the Bards College; helps a young woman discover the truth about her disgraced ancestor; and joins forces with Lyris, Fennorian, and Princess Svana to bring down Svana's father and save Solitude from a massive harrowstorm.
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In Which Gyllerah Saves the Aldmeri Dominion and Quests into Coldharbour
In which Gyllerah aids Shazah in becoming the new Mane of the Khajiit; is named the new fifth member of the Five Companions, but must face the prospect of sacrificing one of the others; helps the Mages Guild finally recover Eyevea from Sheogorath; helps arrange a meeting of the alliances to plan an assault on Coldharbour; discovers that the strike force has been scattered all across Coldharbour when she arrives; and begins rescuing lost Fighters and Mages Guild members and assembling them in the Hollow City, under the direction of the mysterious Groundskeeper.
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In Which Gyllerah Quests in Malabal Tor, in Reaper’s March, and for the Fighters Guild
In which Gyllerah works further with Lyris Titanborn and Princess Svana to discover the cause of the harrowstorms in Western Skyrim; saves the Green Lady and witnesses her union with the Silvenar; is named the Moon Hallowed as she aids two sisters, one of whom is fated to be the next Mane of the Khajiit; liberates Arenthia from invaders; and discovers the truth of who'd slain the previous Guildmaster of the Fighters Guild.
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In Which Gyllerah Hunts Witches, the Hound, and Daedra in the White-Gold Tower
In which Gyllerah discovers the last Guildmaster of the Fighters Guild was murdered; investigates the destruction of Meridia's temple at Kilkreath, and gains a vampire ally; investigates the murder of the queen in Solitude; quests into the White-Gold Tower and destroys the Daedra who'd taken it over for Molag Bal; and frees the Silvenar from imprisonment in Jathsogur.
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In Which Gyllerah Defeats the Shade of Naemon and Hunts for Witches
In which Gyllerah helps Indaenir defeat the Shade of Naemon, purge the Valenheart of corruption, and become the new Silvenar of the Bosmer; fights off a Drublog invasion in Velyn Harbor; fights more of the Drublog, only to discover that the Green Lady and the Silvenar have both been captured; and teams up with Lyris Titanborn to uncover the roots of a conspiracy involving witches, werewolves, and vampires threatening Skyrim.