In Which Harrow Gains Intelligence for the Guild and Regains Some Followers
Double session post, in which Harrow gains some vital intelligence for the Thieves Guild; takes over a mage tower near Morthal; fights bandits at Embershard Mine, the Saints bandit camp, and Knifepoint Ridge; and takes Lydia and Lucien back on as followers, despite having become a vampire.
In Which Kendis Gains the Blood of the Beast
Double session post for Kendis this time, featuring adventuring for the Companions, being inducted into their Inner Circle–and becoming a werewolf. And a side helping of fighting bandits and the Silver Hand!
In Which Shenner Recovers the Horn of Jurgen Windcaller and Slays a Dragon Priest
Big, busy session with a lot of action in it, a mix of old stuff and new stuff! Main highlights: ran Ustengrav; went to Kynesgrove with Delphine and slew Sahloknir; acquired the new version of the dragonscale armor; slew the dragon and the Dragon Priest Krosis at Shearpoint; got a new bunny pet; and got the orcish plate armor you can get by clearing Embershard Mine and investigating the orc smith there!
This session was run on Saturday 5/28.
In Which Faanshi Becomes Thane of Falkreath and Hunts for Hircine
This was a big, busy session! Major action here: becoming thane of Falkreath, clearing Embershard Mine, running the Ill Met By Moonlight plot (Hircine’s Daedric quest), and buying Breezehome in Whiterun!
In Which Ysani Saves a Moth Priest and Returns to Castle Volkihar
Moved the Dawnguard plot further along in this one, by saving Dexion Evicus, recovering a schematic for Sorine, and then returning with Serana to Castle Volkihar in search of her mother.
With a hefty side helping of surprise mercy to some Thalmor who don’t know how close they came to getting stabbed by pissed off dremora. 😉
In Which Ysani Fights Bandits, Spriggans, and a Dragon
This session was all about fairly minor side quests, the sorts of early-stage stuff in the game that lets you get your feet under you as you level up. Mostly, this meant setting the stage to become thane in Falkreath.
Got in a lot of bandit fighting, though, as well as multiple spriggans and a dragon. And practice with the whole strategy of throwing my best spells as soon as I see a combat situation coming, and getting the fuck out of the way so Lydia and my atronach can charge at whatever’s about to attack.
In Which Delga Explores the Soul Cairn
This is actually a double session post, since I didn’t get to put up one yesterday. Covered here is the play done on Friday 12/24 and Saturday 12/25.
And it works out nicely regardless, because this basically means I can cover all of the Soul Cairn action in one single post!
So mostly, this post is all about the Soul Cairn. Which was mostly the same as previous playthroughs, with the exceptions of doing things in a different order, and also actually killing the Reaper this time through.
In Which Delga Visits Falkreath and Clears Embershard Mine of Bandits
In this session the biggest thing I learned was that Delga is not yet ready to deal with hagravens! So instead, I decided to go get set up for becoming thane in Falkreath. Which meant clearing out Embershard Mine!
In Which Merawen Becomes Thane of Falkreath and Investigates for the Guild
This was a very eventful session, as I got some important side things done and moved the main Thieves Guild plot a little further along!
Adventures in Skyrim Up Till Now
I’ve been posting play by play updates of my adventures in Skyrim, a thing that folks are telling me on both Twitter and Facebook that they enjoy reading. It has, however, occurred to me that it might actually be nice to post that stuff to the blog! Not only for the sake of new actual content, but also for the sake of anybody who actually reads my blog (or the Dreamwidth mirror), and who might be entertained by my Skyrim adventures.
I’m not going to re-post all the play by plays up to this point, just because redoing them is work I don’t feel like doing. But to bring everybody who doesn’t follow me on social media up to speed, here’s where I am in the game so far. (And while this is primarily a summary of in-game activity, I’m also throwing in periodic in-character commentary, just because this is so immersive a game that it really does feel like my old MUSHing days.)
Lots of gaming geekery behind the fold!
Alarrah the Wood-Elf is now level 21, and has established herself as a Thane of Whiterun, with her loyal housecarl Lydia tromping with her all over the countryside killing assorted dragons, bandits, undead, and other beasties; righting assorted wrongs; and just generally collecting a lot of shiny loot while the Skyrim Civil War builds around her.