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In Which Harrowhark Meets Paarthurnax and Hunts for an Elder Scroll
In which Harrowhark and her companions meet the master of the Greybeards; and venture to the outpost of a mad scholar and then into the depths of Blackreach to find an Elder Scroll.
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In Which the Dragonborns Try Very Hard to Deliver a Beacon
In which the trio of Dragonborns try to help Largashbur with a giant problem, but are rebuffed; in which there are a stupid number of bears and vampires; in which we have our asses handed to us by a dragon and a dragon priest; and in which getting into the Kilkreath Ruins to recover Dawnbreaker proves _surprisingly_ difficult.
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In Which Harrowhark Has a Bit of a Reset
In which Harrowhark's player re-runs a bunch of things, including Moonpath to Elsweyr while trying to diagnose why this playthrough keeps crashing on the Steam Deck right now; and in which Inigo's dismissal is also retconned.
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In Which Three Dragonborns Quest for the Thieves Guild
In which Rhanys, Luciriel, and Kitty raid the Goldenglow Estate to lean on its owner; fight bandits just outside Riften; sabotage the Honningbrew Meadery; and trigger a surprise melee between Whiterun guards and Eorlund Gray-Mane at the Skyforge.
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In Which Kendis Takes Windhelm for the Empire and Gains a Dwarven Home
In which Kendis takes Fort Kastav and Winterhold, and then Fort Amol and Eastmarch, for the Empire; participates in the final attack on Windhelm, and slays Ulfric Stormcloak; adopts Sofie as her second daughter; recovers a sword for Oengul the smith; slays the bandit Tyra Blood-Fire and claims her ebony plate armor; and explores an abandoned Dwemer home, Nchuanthumz.
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In Which Harrowhark Gets Down to Business for the Guild
In which Harrowhark begins to explore the consequences--and the advantages--of being a vampire; conducts burglaries in Markarth; raids the Goldenglow Estate; warns the owner of the Honningbrew Meadery of Maven's scheming; and investigates the plotting of an Argonian in Solitude.
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In Which Harrowhark Helps Vilja Find a Bottle
In which Harrowhark convinces a farmer to help a jester with a broken wagon; meets the Greybeards at High Hrothgar; confronts cultists in Ivarstead; meets Vilja, and helps her recover a stolen bottle with very strange properties; and stops an assassin from killing the Jarl of Whiterun, claiming the Bow of Shadows from him.
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In Which Faanshi Slays a Necromancer and a Cruel Guardian
In which Faanshi slays a necromancer in Ansilvund, and finds another unusual gem; and slays the cruel headmistress of Honorhall Orphanage in Riften.
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In Which Faanshi Gains Auriel’s Bow and Defeats Lord Harkon
In which Faanshi finishes her quest through Forgotten Vale, slays Vyrthur, and acquires Auriel's Bow; and in which she and Serana take the Bow and lead the Dawnguard through an assault on Castle Volkihar.
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In Which Faanshi Finds the Location of Auriel’s Bow and a Lot of Schematics
In which Faanshi learns the location of Auriel's Bow when she and Serana venture into Ancestor Glade; and in which Faanshi recovers several valuable schematics for Sorine of the Dawnguard.