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In Which Elessir Steals Everything That Isn’t Locked Down
In which Elessir recovers a stolen silver mold for Endon the silversmith; commits several acts of thievery in Solitude; assists Erikur with framing a ship captain (but also robs Erikur's house); and commits more thievery in Whiterun.
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In Which the Dragonborns Fight Thalmor and Rescue Esbern
In which the Dragonborns raid the Thalmor embassy, with very messy results, but get the information they rampaged in there for; and in which they rescue Esbern from the Ratway in Riften, and escort him back to Riverwood to rendezvous with Delphine.
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In Which Finds-The-Way Raids the Thalmor Embassy and Visits Alduin’s Wall
In which Finds-The-Way infiltrates the Thalmor Embassy; rescues Esbern from the Ratway and reunites him with Delphine; helps Esbern and Delphine take over Sky Haven Temple so they can access Alduin's Wall; and cleanses a dead knight's corrupted heart to put his soul to rest.
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In Which Finds-The-Way Becomes a Nightingale
In which Finds-The-Way reforges the Gauldur amulet; destroys a Golden Saints bandit camp near Karthwasten; slays the mad conjurer Thoron in the Solitude sewers; robs Mercer Frey's house in Riften; and is sworn to the service of Nocturnal as a Nightingale. Contains the surprise death of a named Solitude NPC! And also, a surprise extra thief in Riftweald Manor!
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In Which Kendeshel Becomes Thane of the Pale and Saves Esbern from the Thalmor
In which Kendeshel slays a bandit leader; saves Dawnstar from nightmares; agrees to seek the pieces of Mehrunes' Razor; retrieves ironwood fruit to save a dying man; becomes thane of the Pale, and acquires land for Heljarchen Hall; retrieves Azura's Star; infiltrates the Thalmor Embassy; and saves Esbern from the Ratway.
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In Which Finds-The-Way Becomes Arch-Mage, and Thane of Hjaalmarch and the Pale
In which Finds-The-Way recovers the Staff of Magnus and uses it to slay Ancano, and save the College of Winterhold; quests into Runoff Caverns to shut down a malfunctioning Dwemer weather machine; battles necromancers at Fort Snowhawk; discovers why a house burned down in Morthal, and stops a vampire plot; kills a giant for the Jarl of Dawnstar; and becomes thane of both Hjaalsmarch and the Pale.
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In Which Elessir Battles Mercer Frey, Thalmor, and Forsworn
In which Elessir slays Mercer Frey in the depths of Irkngthand; restores the Skeleton Key to the Twilight Sepulcher and gains his full power as a Nightingale of Nocturnal; acquires the hammer Nerveshatter; slays a mad blacksmith; raids the Thalmor Embassy; rescues Esbern from the Ratway; visits Alduin's Wall with Esbern and Delphine, and learns a way forward to confront Alduin; and meets Paarthurnax, the master of the Greybeards, who sends him off to find an Elder Scroll.
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In Which Kendeshel Joins the Imperial Legion and the Companions
In which Kendeshel fights a boatload of bandits and retrieves stolen relics, as well as rare armor; joins the Imperial Legion; clears Fort Hraggstad of bandits; joins the Companions; retrieves King Olaf's Verse from Dead Men's Respite; fights for the Imperial side in a battle of champions; and helps recover the Jagged Crown from Korvanjund. Note: this post contains post-plot spoilers for Project AHO, and spoilers for the Legacy of the Dragonborn quest "Shadow of One's Past".
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In Which Kendeshel Claims Some Ships and Solves a Haunting
Withholding a specific summary on this post because it contains plot spoilers for the end of the Project AHO mod. AND two plots for Legacy of the Dragonborn: Night At the Museum, and It Belongs in a Museum. Content warning for some graphic horror imagery in the screenshots. Screenshots are password protected if you don't want to see them.
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In Which Kendeshel Journeys to Skyrim, Again
In which Kendeshel's player does take two of her arrival in Solitude, having had to restart the playthrough due to discovering mod breakage. _Mostly_ same action as in previous post, but with a few changes and additional commentary.