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In Which Elessir Becomes Thane of Hjaalmarch and the Pale
Now that I’m finally done rebuilding all the galleries, I can get caught up on backlogged playthrough posts! Here’s another round of Elessir, mostly covering stuff I’ve done before in other playthroughs, but with a bit of Lucien commentary. Main action: taking out J’datharr the Thalmor assassin; slaying the dragon Vuljotnaak; beginning my run through The Cause; getting the amulet fragments from Geirmund’s Hall and Folgunthur; acquiring Dawnfang & Duskfang from the Guardian Vault in the Ratway; taking over Bloodchill Manor after clearing the vampires out of there; becoming Thane of the Pale after slaying a giant for Skald; and becoming Thane of Hjaalmarch after clearing out the vampires in Movarth’s Lair.
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In Which Finds-The-Way Becomes Arch-Mage, and Thane of Hjaalmarch and the Pale
Swinging back around to my ongoing Argonian playthrough in Skyrim! Main action here: becoming Arch-Mage at the College of Winterhold, running Runoff Caverns and getting its assorted quest rewards (including the Dwarven Horse), running Laid to Rest and becoming thane in Hjaalmarch, and killing some giants and helping some Dawnstar residents to become thane in the Pale as well.
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In Which Elessir Becomes Thane of Winterhold and a Nightingale
Latest post from my Elessir playthrough! Main action in this one: finishing up the Saints and Seducers plot, by taking out the second Seducers camp and then the mad conjurer Thoron; returning the Sword of Jyggalag to Staada; locating the remains of missing College of Winterhold apprentices; recovering the Helm of Winterhold and becoming thane of Winterhold; reforging the Arms of Chaos; and pushing the Thieves Guild plotline along to the point of becoming a Nightingale.
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In Which Finds-the-Way Becomes Thane of Haafingar and Saves the Gildergreen
There’s a bit of advancing the Thieves Guild plotline in this pair of sessions for Finds-The-Way, but mostly, this is all about a bunch of side questing since I’m trying to kill some time and get her more leveled up before I push the Guild plot further along. Main highlights here: running Mara’s Eye Pond, Cronvangr Cave, the Blessings of Nature quest, dropping off the horn at a shrine of Talos for Elisif, and two different quests for Forsaken Cave. And I got Proudspire Manor, and became thane in Haafingar!
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In Which Elessir Becomes Arch-Mage of the College of Winterhold
Swinging back around to Skyrim, and Elessir’s run in particular. Main action here: finishing up getting instruments for the Bards College; investigating what happened to the family in Frostflow Lighthouse; claiming Goldenhills Plantation; and doing a hard push through the rest of the College of Winterhold plot, running Mzulft and Labyrinthian, and then returning to the college for the finale.
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In Which Elessir Saves Dawnstar and Finds a Lost Drum
Another single-session post, this time for Elessir, as I try to keep my backlog of game notes moving. 🙂
This session features running the nightmares plot in Dawnstar and getting the drum out of Halldir’s Cairn. With a heaping side helping of WTF as I discover the game put itself into Master tier Difficulty without my wanting it to.
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In Which Elessir Recovers Stolen Books and Saves a Bard Festival
Couple more sessions in my modded Skyrim featuring Elessir. Main action: recovering the stolen books from Fellglow Keep; slaying the dragon and Dragon Priest Krosis at Shearpoint; visiting the Augur of Dunlain and learning that the College of Winterhold needs the Staff of Magnus; recovering King Olaf’s Verse from Dead Men’s Respite; reinstating the Burning of King Olaf Festival; and slaying a bandit chief at Fort Fellhammer.
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In Which Kendis Fights Through Game Performance Problems to Defeat Miraak
Knocking out two sessions at once here, basically covering my hard push through Solstheim to try to get a sense of how much of it is, in fact, functional. And because I want to get Kendis’ playthrough over and done with.
Main action here is finishing off a bunch of the stuff I usually run on Solstheim, and also wrestling with the very buggy behavior when trying to make the weapon Trueflame.
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In Which Harrowhark Becomes Guildmaster, Fights Mudcrabs, and Takes Contracts
This is Harrowhark’s last post documenting stuff I did in her run, since as per this post, I’ve irreversibly fucked up her playthrough and am going to have to cancel it. But I did have a post pending for her, so here are the last three sessions I ran with her.
Main action here is running the Aetherium Forge, becoming Guildmaster of the Thieves Guild, fighting a swarm of mudcrabs in Dawnstar, running a few contracts for the Dark Brotherhood, and being revealed as the Brotherhood’s new Listener.
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In Which Harrowhark Slays Mercer Frey and Is Cured of Vampirism
Three session post this time, with main action being running the rest of Irkngthand, returning the Skeleton Key to the Twilight Sepulcher, getting the Nerveshatter hammer, finishing the Arms of Chaos plot, and last but not least, being cured of vampirism!