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In Which Marwyth Unmasks a Culprit in the Fighters Guild
In which Marwyth helps Ember free an enslaved friend in Morrowind; discovers secrets in the Traitor's Vault on Artaeum; unmasks a culprit in the Fighters Guild; and witnesses the naming of the new Guildmaster.
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In Which Gyllerah Seeks Bosses, Dragons, and Antiquities
In which Gyllerah quests through Murkmire and the Gold Coast; begins investigating intrigue in Fargrave; explores why bandits are harassing Orc peasants in Wrothgar; helps an Orc gain vengeance for her murdered husband; and begins to aid Sai Sahan in protecting Southern Elsweyr from dragon attacks.
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In Which Gyllerah is Named the Champion of Anequina
In which Gyllerah thwarts a Veiled Heritance plot in Toothmaul Gully on Auridon; solves the mystery of a missing Khajiit daughter in Riverhold; helps save Northern Elsweyr and is named Champion of Anequina by its new queen; discovers the cause of dead Orcs in a mine in Greenshade; helps Mirri Elendis rescue her missing mother; chases Orcs out of Cradlecrush on behalf of the giants there; saves Sunhold from Maormer attack; helps a clan of Bosmer settle into a new home; and helps a skaafin in Apocrypha recover a lost secret.
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In Which Gyllerah Solves a Staff Problem for the Psijic Order
In which Gyllerah finishes closing breaches in time for the Psijic Order, and confronts Josajeh over her theft of the Staff of Towers.
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In Which Gyllerah Saves Western Skyrim
In which Gyllerah liberates enthralled Nords at a tavern in Coldharbour; frees the captured Fennorian from Blackreach; seeks a lost instrument for the Bards College; helps a young woman discover the truth about her disgraced ancestor; and joins forces with Lyris, Fennorian, and Princess Svana to bring down Svana's father and save Solitude from a massive harrowstorm.
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In Which Gyllerah Investigates a Dwemer Ruin and Defuses a Rebellion
In which Gyllerah ventures into the Dwemer ruin Mzeneldt, along with the Guildmaster of the Fighters Guild, to seek clues about an ancient weapon; and in which she defuses a politically volatile situation in Grahtwood, between the Vinedusk Rangers and the Blacksap Rebellion.
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In Which Gyllerah Meets a Hooded Figure and All Oblivion Breaks Loose
In which Gyllerah disrupts a harrowstorm; helps set up an alliance to defend the Crystal Tower; is ambushed and slain by the Worm Cult; but is only MOSTLY dead and breaks out of Coldharbour, with the help of Lyris Titanborn and the Prophet; and flees to Northern Elsweyr with her Khajiit friend K'sragi, where they free a captive devotee of Azurah from the Tangle.