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In Which Harrowhark Becomes a Thief–and a Vampire
In which Harrowhark and her three followers slay a dragon; spare a werewolf, despite the directive of Hircine; fight bandits and necromancers; cleanse Kilkreath Temple at the directive of Meridia, and acquire Dawnbreaker; stop a vampire plot in Morthal, which leads to Harrow's infection with Sanguinare Vampiris; and fail to locate the Horn of Jurgen Windcaller. Also in which Harrow, infected, abandons her followers and flees to Riften, where she joins the Thieves Guild. And not long after, is turned by her disease into a vampire.
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In Which Kendis Gets a Farm, a House, and Serious Frostbite
In which Kendis acquires a goat in Rorikstead; recovers silver armor from a dead man's hut; claims a farm when she lays a family's ghosts to rest; claims Hendraheim by right of combat; tames a horse for the riding, near Whiterun; and risks the bitter cold of High Hrothgar to answer the summons of the Greybeards.
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In Which Harrowhark Gets Some Houses
In which Harrowhark fights bandits and Alik'r warriors; saves Saadia from capture by said Alik'r warriors; acquires new armor for herself and Lydia; answers a warrior's challenge and takes ownership of Hendraheim; and buys Breezehome in Whiterun.
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in Which Shenner Gains a Farm and Joins the College of Winterhold
In which Shenner investigates a bandit's alleged death; does more fishing in Riften; hunts a fugitive Forsworn; thwarts a mage who wants to become a hagraven; fights zombies; gains a farm near Rorikstead; and joins the College of Winterhold.
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In Which Shenner Visits the Greybeards and Acquires Silver Armor
In which Shenner visits the Greybeards, quests through Shroud Hearth Barrow, and acquires a set of Silver Armor; and in which her player further experiments with mods and FPS.
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In Which Faanshi Acquires Dawnbreaker and Returns a Dog to His Master
In which Faanshi battles bandits at Halted Stream Camp; aids the Daedra dog Barbas in being reunited with his master Clavicus Vile; cleanses Meridia's temple and acquires the sword Dawnbreaker; and journeys to Ustengrav to seek the Horn of Jurgen Windcaller.
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In Which Ysani Slays Falmer, Dragons, and a Thalmor Assassin
In which Ysani retrieves another schematic for Sorine; finds Falmer slaughtering bandits in a cave hideout; aids treasure seekers on their way into a barrow; slays the dragons Nahagliiv and Viinturuth; and slays a Thalmor assassin as well.
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In Which Ysani Becomes Thane of the Reach, and Also a Nightingale
In which Ysani becomes thane of the Reach, by recovering a shield for the Jarl and helping the people of the Reach; slays a dragon in Rorikstead; clears Kolskeggr Mine of Forsworn; gains the sword Chillrend from the house of Mercer Frey; and becomes a Nightingale along with Brynjolf, so that they and Karliah can stop Mercer and get vengeance for his treachery.
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In Which Delga Does General Adventuring
In which Delga does some general adventuring, including banishing the Pale Lady in Frostmere Crypt, avenging a fallen Dawnguard novice, battling dragons and a dragon priest, and finding Words of Power in Rannveig's Fast and Valthume.
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In Which Delga Destroys the Dark Brotherhood
In which Delga aids a merchant in Windhelm, then kills an abusive caretaker at the behest of a traumatized boy--and then must destroy the Dark Brotherhood, when the assassins take umbrage with her hijacking their contract.