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In Which Kendis Fights Through Game Performance Problems to Defeat Miraak
In which Kendis slays Ildari Sarothril at Highpoint Tower; recovers the map to the stalhrim source for the Skaal; discovers the Black Books inside White Ridge Barrow and Benkongerike; discovers the hoard of Haknir Death-Brand; and last but not least, confronts Miraak in Apocrypha, liberating Solstheim from his control.
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In Which Kendis Quests Across Solstheim, But With Challenges
In which Kendis discovers the truth about what happened to Gratian Caerellius in Raven Rock Mine; slays a dragon priest in Bloodskal Barrow; clears the All-Maker Stones of Miraak's influence all over Solstheim; helps a frustrated miner at Kolbjorn Barrow; recruits the wizard Neloth to help find a Black Book in Nchardak; learns how to make netch leather armor; and rescues Baldor of the Skaal from the Thalmor.
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In Which Kendis Heads to Solstheim
In which Kendis helps Viriya build a market stall in Riften; finds good homes for her Elder Scrolls; visits Ysgramor's Tomb to cleanse herself of lycanthropy; journeys to Solstheim to investigate the mysterious Miraak sending cultists after her; and begins work on cleansing the All-Maker Stones of their tainted hold on the people of the island.
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In Which Faanshi Defeats Ahzidal, Miraak and Alduin
In which Faanshi defeats Miraak in Apocrypha, the dragon priest Ahzidal at Kolbjorn Barrow, and Alduin at the Throat of the World and in Sovngarde.
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In Which Faanshi Gains a Hoard and Some Stalhrim
In which Faanshi once again clears Kolbjorn Barrow of draugr; acquires the hoard of Haknir Death-Brand; discovers the werebear Torkild; slays a dragon near Raven Rock; and mines a great deal of stalhrim at the new stalhrim source.
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In Which Faanshi Signs On With the Rieklings
In which Faanshi drives the Thalmor off from Northshore Landing and recovers the stalhrim map; finds more Deathbrand armor; learns how to make netch leather armor; and aids the rieklings in keeping their hold on Thirsk Mead Hall.
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In Which Faanshi Fights Pirates and Thalmor
In which Faanshi begins investigating Kolbjorn Barrow; fights pirates at Haknir's Shoal; and fights Thalmor to rescue the kidnapped Baldor, the smith of the Skaal village.
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In Which Faanshi Discovers Miraak’s Hold on Solstheim
In which Faanshi sees Miraak with her own eyes in Apocrypha; receives the urging of the Skaal shaman to save their people; slays a dragon and learns the Shout necessary to clear the Wind Stone; and clears that Stone, along with the Earth Stone in Raven Rock.
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In Which Shenner Returns to the Mainland
In which Shenner helps an old scholar investigate Vahlok's Tomb; tries but fails to defeat the ghost of a frost giant; and returns to Skyrim with Rulnik and Gogh, and checks back in on her adopted children at Lakeview Manor.
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In Which Shenner Attends to Loose Ends
In which Shenner brings taproots and a new steward to Tel Mithryn; slays a dragon while hunting for juniper berries; and returns to Skyrim to begin a hunt for a Briarheart for Neloth.