Primary goal of this session was moving the Dawnguard plot further along, from the point where I rescue Serana to the point where she and I are looking for the Moth Priest.
With a side helping of killing a whole bunch of dragons, getting issues with the Standing Stones sorted, and selling and stashing stuff in Whiterun!
(This post is going up on Thursday 12/23, but this is actually for the play session done on Tuesday 12/21.)
Main theme of this session was Daedric questing–not only going after the Rueful Axe to satisfy Clavicus Vile, but also bringing Meridia’s beacon to her statue and beginning the quest to get Dawnbreaker!
And I’m way more interested in Dawnbreaker than the Masque, so Vile’s just going to have to wait until I cleanse Meridia’s temple for her!
(Posting this late on a Saturday but this is actually the play session for Friday the 5th.)
This was a big crunchy run too, not just for length of play time yesterday, but also for big significant plot points that got carried out. And big significant bugs that interfered with my ability to do that, even though I did finally make it through the buggy parts!
Skyrim is a ten year old game at this point, but I know of at least one player now playing it on the Switch who hadn’t ever played it before. So for the sake of hiding major game plot points, I’m putting everything behind the fold.
This session was basically all about these goals:
- Improve my carrying capacity as this is an ongoing problem
- Finish up the Discerning the Transmundane quest
- Burn through more of my excess building materials by building more things!
This was a very scattershot sort of session, though, since I bounced around all over the place. And I’m not sure I have everything in exact order. That said, highlights and details behind the fold!