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In Which Kendis Becomes Thane of Eastmarch
Double session post, in which the main two items of interest are Kendis getting the thaneship of Eastmarch, and finishing up renovations of her brand new Dwemer-themed home.
With a side helping of punching the daylights out of Rolff in Windhelm, because punching Rolff is a thing that all just and right-thinking Dragonborn should do. Preferably on a regular basis.
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In Which Harrowhark Does Contracts for the Brotherhood
And with this post, Harrowhark has officially begun work for her new associates of the Dark Brotherhood. So that was actually kind of fun in the shady-as-fuck being-an-assassin way. And I’ll be intrigued to see how the drama building internally to the Brotherhood plays through, particularly in conjunction with the additions from the Dark Brotherhood for Good Guys mod.
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In Which Harrowhark Becomes a Thief–and a Vampire
This was a huge eventful session, in which I did a great deal of things initially in an attempt to get Vilja killed off. But she kept doggedly holding her own in battle! So i finally punted to a backup plan, which resulted in the dismissal of all of Harrow’s followers–but also in her becoming infected with Sanguinare Vampiris, and fleeing her party’s company rather than risk endangering them. So now she’s run off to join the Thieves Guild in Riften…
But her disease has run its course. And now she’s a vampire.
This post is enormous, since a lot of things happened in it. You may want to grab a snack or a drink before you settle in with this one!
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In Which Delga Regains Winterhold for the Empire
Short but plot-relevant session, as I rescued prisoners from Fort Kastav and helped Imperial forces take the fort. And, by extension, regain Winterhold for the Empire!
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In Which Merawen Clears Benkongerike and Slays the Dragon Viinturuth
This was a shorter session than expected for a play session on a Saturday night–in no small part because I’d had to work Saturday afternoon, and I was pretty fried. If I’m yawning my damn fool head off every couple of minutes, no matter how much I want to, I can’t really effectively stay up until stupid-o’clock playing Skyrim!
So I only stayed up until slightly-foolish-o’clock. 😉
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In Which Merawen Gains Solitude for the Guild and Saves Esbern from the Thalmor
This session’s primary highlights were opening up Solitude for the Thieves Guild, after running the Dainty Sload plot—and then saving Esbern from the Thalmor, as I finally returned to the main plot and moved that along some more. I’m about to hit level 46, so it’s a good time to go get Dragonbane at Alduin’s Wall!
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In Which the Dragonborn is On the Road
I did not intend to set off plots for Windhelm in last night’s run, but I totally set off plots for Windhelm in last night’s run—along with more quests for the college, and a surprise side quest entirely because I accidentally hit the Shout button.