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In Which Elessir Becomes Thane of Falkreath and Joins the Bards College
In which Elessir helps out a jester with a cart; seeks but does not find the Horn of Jurgen Windcaller in Ustengrav; becomes thane in Falkreath; buys land and builds Lakeview Manor; slays bandits at Ironback Hideout; and joins the Bards College in Solitude.
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In Which Harrowhark is Inducted as a Bard, Then Goes After Mercer Frey
In which Harrowhark concludes her bard studies, recovers King Olaf's verse, and is inducted as a full bard in the college; slays the dragon Nahagliiv; recovers lost instruments for the Bards College; returns a lexicon to Avanchnzel; and ventures into Irkngthand in search of the treacherous Mercer Frey.
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In Which Harrowhark Becomes Thane of Haafingar
In which Harrowhark continues musical studies at the Bards College; recovers the Ancestral Sword of Clan Ice-Blade, and gains the Gray Cowl of Nocturnal; wins the Wabbajack by answering a challenge from Sheogorath; destroys the spirit of Potema before she can escape her catacombs; investigates signs of a resurgence of the Mythic Dawn; and becomes thane in Solitude and buys Proudspire Manor.
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In Which Harrowhark Acquires Mehrunes’ Razor and Joins the Bards College
In which Harrowhark acquires Gauldur's Amulet and Mehrunes' Razor; battles the mad smith Evethra, and learns how to forge amber and madness gear; joins the Bards College in Solitude; agrees to help a madman find his master; disrupts a ritual to summon Potema in Wolfskull Cave; and follows clues from a mysterious stranger to lead her to find a lost sword at Silverdrift Lair.
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In Which Kendis Becomes Arch-Mage and Returns Some Instruments
In which Kendis witnesses the death of the Arch-Mage; quests to Labyrinthian to recover the Staff of Magnus, and slays the dragon priest Morokei; uses the Staff to save the College of Winterhold; recovers a missing flute from Hob's Fall Cave; and returns to Solitude to give the missing instruments back to the Bards College.
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In Which Kendis Signs Up for the Bards College and the Legion
In which Kendis journeys to Solitude; seeks to join the Bards College, and also to fight for the Empire; attempts and fails to clear bandits from Fort Hraggstad; and recovers King Olaf's verse from Dead Men's Respite.
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In Which Gyllerah Becomes an Antiquarian and Stops a Necromancer
In which Gyllerah joins the Antiquarian's Circle in Solitude; hunts for crafting materials in Hjaalmarch, the Rift, and Greenshade; and in which she stops a necromancer from ascending to lichdom at Lost Prospect Mine.
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In Which Shenner Quests for Instruments, a Pirate Ship, and Fish
In which Shenner recovers a drum and a lute for the Bards College; tries her luck at fishing; and follows the trail of a prisoner's last clues to find a lost pirate ship on Blackbone Isle.
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In Which Shenner Joins the Bards College
In which Shenner saves the Burning of King Olaf Festival; is inducted into the Bard's College; recovers a lost flute for Pantea, and finds a lot of new and interesting spells; and appoints Lydia as steward of Lakeview Manor.
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In Which Shenner Slays Bandits and Finds a Vampire Hunter’s Weapons
In which Shenner discovers what happened to a missing guard in Dragon Bridge; slays bandits at Ironback Hideout, and discovers a vampire hunter's weapons hidden there; and learns why she is not ready yet to go up against giants.