-
In Which Kendeshel Visits the Greybeards and the Jarl of Falkreath
In which Kendeshel finds a fellow Redguard hiding out from assassins in Whiterun; acquires silver armor for her housecarl; puts ghosts to rest at a haunted farm; retrieves a lost sword; puts down a zombie uprising; frees a necromancer banished by her coven; visits the Greybeards and passes their initial trials; investigates Shroud Hearth Barrow; helps a Nord slay a necromancer in his family tomb, then recruits him as steward for her new farm; and slays some treacherous bandits for the Jarl of Falkreath.
-
In Which Elessir Speaks to the Greybeards and Cleanses Meridia’s Temple
In which Elessir apprehends a Redguard fugitive; saves Whiterun's Jarl from assassination and gains the Bow of Shadows; buys Breezehome; goes to High Hrothgar to speak to the Greybeards; meets the scholar Lucien; investigates zombies; acquires Hendraheim; helps a Daedra dog reunite with his master; and recovers the artifact Dawnbreaker from Meridia's ruined temple at Kilkreath.
-
In Which Finds-The-Way Becomes Thane of Falkreath
In which Finds-The-Way apprehends a Redguard fugitive; goes to High Hrothgar to visit the Greybeards; becomes thane of Falkreath; buys land and begins building Lakeview Manor; acquires Hendraheim; encounters a Daedra dog; and kills a whole lot of bandits.
-
In Which Harrow Gains Intelligence for the Guild and Regains Some Followers
In which Harrowhark gains some vital intelligence for the Thieves Guild; takes over a mage tower near Morthal; fights bandits at Embershard Mine, the Saints bandit camp, and Knifepoint Ridge; and takes Lydia and Lucien back on as followers, despite having become a vampire.
-
In Which Kendis Gains the Blood of the Beast
In which Kendis is inducted into the Companions; rescues Hulda from Shimmermist Cave, and slays a dragon while bringing her to safety; clears bandits out of Embershard Mine and Knifepoint Ridge; joins the Inner Circle of the Companions, and accepts their wolf blood; and fights the Silver Hand at Gallows Rock with Aela, only to learn there that they'd slain Skjor.
-
In Which Shenner Recovers the Horn of Jurgen Windcaller and Slays a Dragon Priest
In which Shenner recovers the Horn of Jurgen Windcaller; slays the dragon Sahloknir at Kynesgrove; slays another dragon and a Dragon Priest at Shearpoint; slays bandits and gains fine new armor; and builds a house at Lakeview.
-
In Which Faanshi Becomes Thane of Falkreath and Hunts for Hircine
In which Faanshi becomes thane of Falkreath; slays bandits by Jarl Siddgeir's directive; recovers a lost journal for Runil; recovers a lost sword for Amren; buys a home in Whiterun; and slays a werewolf by command of the Daedric Prince Hircine.
-
In Which Ysani Saves a Moth Priest and Returns to Castle Volkihar
In which Ysani saves a Moth Priest from vampires, recovers a schematic for Sorine Jurard, and then returns with Serana to sneak into Castle Volkihar in search of her long-lost mother. Oh, and actually does NOT slay some encountered Thalmor on sight!
-
In Which Ysani Fights Bandits, Spriggans, and a Dragon
In which Ysani travels through Falkreath and Whiterun, and fights bandits, spriggans, and a dragon; and in which she gains the good favor of the Jarl of Falkreath.
-
In Which Delga Explores the Soul Cairn
In which Delga and Serana venture into the abandoned parts of Castle Volkihar in search of clues about where Serana's mother Valerica is; and in which they explore the Soul Cairn, find Valerica, and recover Valerica's Elder Scroll.