In Which Kendis Clears Fort Hraggstad and Slays Sahloknir
Kendis’ two latest sessions, in which I cleared out Fort Hraggstad finally, killed Sahloknir with Delphine, returned the Horn of Jurgen Windcaller to the Greybeards, acquired the stolen Lord’s Mail, took out the dragon and dragon priest Krosis at Shearpoint, and got herself a unicorn!
Whew! Busy sessions indeed.
In Which Harrowhark Speaks to the Augur of Dunlain and Journeys to Mzulft
Double session post, mostly featuring exploring a bunch of changes to the mage college thanks to the Immersive College of Winterhold mod. <3 But I also got in working on the side quests for the mage apprentices, retrieving the staff for Enthir (this time from Pinemoon Cave), and then raiding Faldar’s Tooth for the clue about finding the sword Bloodthirst. And I got the Augur of Dunlain to point me at the Staff of Magnus, and Mirabelle to point me at Mzulft for finding clues on its whereabouts!
In Which Kendis Gains a Thaneship and Dawnbreaker
If you’re looking at this post going “hey, didn’t Harrowhark also just get the thaneship of Falkreath, and Lakeview Manor, and the Masque of Clavicus Vile?”, you are correct. This is kind of what happens when you’re doing two parallel playthroughs, it’s very easy for them to fall into similar patterns!
Aside from those two things, though, I also raided Faldar’s Tooth and actually saw more of that particular bandit hideout than I ever had done before, so that was cool!
In Which Shenner Visits Alduin’s Wall
This was another session in which I did way more than I could easily fit in the post’s title! Lots of fishing challenges pursued here, but also going to Karthspire for Alduin’s Wall and the resolution of the Crypt of the Heart quest, so now I have Ebony Spell Knight armor! Plus, I may not be playing an official thief with this character–but I did move the Gray Cowl plot a little further along, and amused myself with breaking into Erikur’s house in Solitude. And more even beyond that, but those are the main highlights!
Alduin’s Wall, though, gets the title lead since it’s main plot stuff.
In Which Shenner Quests Through the Ratway
Main theme of the action in this session: adventures in the Ratway in Riften! Not only did I rescue Esbern from the Ratway, I also acquired Shadowfoot Sanctum. And Dawnfang and Duskfang. And a pet skeever. And I recovered a lost bow!
Also, made some progress on the fishing plots, and did more building at Windstad.
In Which Shenner Raids Faldar’s Tooth and the Thalmor Embassy
Yet another Shenner session, just because I’m trying to get Shenner’s number of sessions caught up with Faanshi’s before I start switching back and forth again. One more Shenner to go, then I’ll switch back to my Khajiit Guildmaster!
And in this one, I did a bunch of fishing, cleared Faldar’s Tooth, and then went and made life difficult for the Thalmor at their embassy!
In Which Shenner Acquires Thaneships, a Unicorn, and a Goblin
Extremely eventful session! Shenner picked up thaneships in Morthal and Riften, tracked down and tamed a unicorn, rescued a goblin from imprisonment by a false god, and retrieved a set of Daedric mail!
(And if you’re going, “Hey Anna, I thought you were alternating between Faanshi and Shenner,” you are correct! But this time I wanted two back to back Shenner sessions, because I wanted closure with Movarth.)
In Which Ysani Seeks the Horn of Jurgen Windcaller and Becomes Thane of Falkreath
This was a nicely action-packed session, seeing the clearing of Treva’s Watch and the payment of the bounty for the bandit chief there, as well as venturing into Ustengrav in search of the Horn of Jurgen Windcaller. Plus, I have now fully furnished Breezehome, and become thane in Falkreath.
And I didn’t actively plan to initiate the Thieves Guild plotline this session, but it kinda worked out that way!
In Which Delga Regains the Rift for the Empire
I’m posting this on Sunday, but this is actually for the play session I did on Friday night. I didn’t play last night, because I was trying to charge through fixing all of my screenshot galleries so I could resume adding galleries to new posts.
And this one is another step forward in the Imperial side of the civil war plotline, wherein I help the Empire regain the Rift.
In Which Merawen Finally Returns at Least a Bit to the Main Plot
As of this session I found myself growing a bit weary of tromping around throwing a bunch of Illusion and Destruction spells around, and looking for excuses to pick fights with bandits and/or Falmer. So in between doing all of that, I did finally go to Dragonsreach in Whiterun, and get the Jarl to agree to help me trap a dragon—if I could do something about this war thing going on.