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In Which Kendis Gains the Blood of the Beast
In which Kendis is inducted into the Companions; rescues Hulda from Shimmermist Cave, and slays a dragon while bringing her to safety; clears bandits out of Embershard Mine and Knifepoint Ridge; joins the Inner Circle of the Companions, and accepts their wolf blood; and fights the Silver Hand at Gallows Rock with Aela, only to learn there that they'd slain Skjor.
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In Which Harrowhark Becomes a Thief–and a Vampire
In which Harrowhark and her three followers slay a dragon; spare a werewolf, despite the directive of Hircine; fight bandits and necromancers; cleanse Kilkreath Temple at the directive of Meridia, and acquire Dawnbreaker; stop a vampire plot in Morthal, which leads to Harrow's infection with Sanguinare Vampiris; and fail to locate the Horn of Jurgen Windcaller. Also in which Harrow, infected, abandons her followers and flees to Riften, where she joins the Thieves Guild. And not long after, is turned by her disease into a vampire.
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In Which Kendis Gets a Farm, a House, and Serious Frostbite
In which Kendis acquires a goat in Rorikstead; recovers silver armor from a dead man's hut; claims a farm when she lays a family's ghosts to rest; claims Hendraheim by right of combat; tames a horse for the riding, near Whiterun; and risks the bitter cold of High Hrothgar to answer the summons of the Greybeards.
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In Which Shenner Rescues a Curate and Slays a Priest of Dagoth Ur
In which Shenner quests through Benkongerike; returns to Skyrim's mainland to rescue a missing curate for the temple; solves the secret of what has been happening at Kolbjorn Barrow; and defends the temple from attack by ash zombies before hunting down and slaying the renegade priest who sent them.
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In Which Shenner Banishes a Wolf Queen and Gains Another House
In which Shenner banishes the spirit of Potema; does a favor for Elisif, Jarl of Solitude; retrieves stolen books from Fellglow Keep; buys Tundra Homestead near Whiterun; slays a dragon at Lost Tongue Overlook; and finds a journal hinting at a mysterious weapon in Crystaldrift Cave.
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In Which Shenner Acquires Thaneships, a Unicorn, and a Goblin
In which Shenner slays a master vampire and becomes thane in Hjaalmarch; buys a house and becomes thane in Riften; tames a unicorn; rescues a goblin warrior from a false god; and slays a bandit who'd murdered a merchant.
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In Which Shenner Impresses the Jarl of Riften
In which Shenner is directed to seek stolen books for the mage college; makes many improvements to her new farm; slays a bandit leader for a Winterhold bounty; and makes a name for herself in Riften, gaining the favor of the Jarl.
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in Which Shenner Gains a Farm and Joins the College of Winterhold
In which Shenner investigates a bandit's alleged death; does more fishing in Riften; hunts a fugitive Forsworn; thwarts a mage who wants to become a hagraven; fights zombies; gains a farm near Rorikstead; and joins the College of Winterhold.