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In Which Harrowhark Speaks to the Augur of Dunlain and Journeys to Mzulft
In which Harrowhark assists fellow apprentices at the College of Winterhold; learns from the Augur of Dunlain that she must find the Staff of Magnus; retrieves a staff for Enthir from Pinemoon Cave; retrieves intel on a sword from Faldar's Tooth; and reaches Mzulft to begin the search for the Staff of Magnus.
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In Which Kendis Gains a Thaneship and Dawnbreaker
In which Kendis covers a lot of ground, gaining the thaneship of Falkreath, Lakeview Manor, a bounty reward for slaying a dragon, Silver Hand plans from Faldar's Tooth, the Masque of Clavicus Vile, and last but not least, Dawnbreaker.
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In Which Harrowhark Gains a Thaneship and a Khajiit Follower
In which Harrowhark gains the thaneship in Falkreath, Lakeview Manor, the sword Dawnfang and Duskfang, the Masque of Clavicus Vile, the arrest of Grelod the Kind, and a very strange Khajiit companion who'd locked himself up in the Riften jail.
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In Which Harrowhark Gets Down to Business for the Guild
In which Harrowhark begins to explore the consequences--and the advantages--of being a vampire; conducts burglaries in Markarth; raids the Goldenglow Estate; warns the owner of the Honningbrew Meadery of Maven's scheming; and investigates the plotting of an Argonian in Solitude.
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In Which Harrowhark Becomes a Thief–and a Vampire
In which Harrowhark and her three followers slay a dragon; spare a werewolf, despite the directive of Hircine; fight bandits and necromancers; cleanse Kilkreath Temple at the directive of Meridia, and acquire Dawnbreaker; stop a vampire plot in Morthal, which leads to Harrow's infection with Sanguinare Vampiris; and fail to locate the Horn of Jurgen Windcaller. Also in which Harrow, infected, abandons her followers and flees to Riften, where she joins the Thieves Guild. And not long after, is turned by her disease into a vampire.
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In Which the Dragonborn Trio Joins the Thieves Guild
In which Rhanys, Luciriel, and Kitty set out from Whiterun; fight mages at Fort Amol; brawl with a beggar at Shor's Stone; fight bandits at Fort Greenwall; and pass Brynjolf's tests for admittance into the Thieves Guild.
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In Which Faanshi Defeats Ahzidal, Miraak and Alduin
In which Faanshi defeats Miraak in Apocrypha, the dragon priest Ahzidal at Kolbjorn Barrow, and Alduin at the Throat of the World and in Sovngarde.
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In Which Gyllerah Becomes an Antiquarian and Stops a Necromancer
In which Gyllerah joins the Antiquarian's Circle in Solitude; hunts for crafting materials in Hjaalmarch, the Rift, and Greenshade; and in which she stops a necromancer from ascending to lichdom at Lost Prospect Mine.
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In Which Shenner Goes Adventuring for the Dawnguard
In which Shenner saves Florentius from Ruunvald; gathers schematics for Sorine; retrieves another Elder Scroll from the Soul Cairn, and Serana's mother Valerica; and visits Ancestor Glade to learn the location of Auriel's Bow.
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In Which Shenner Saves a Moth Priest for the Dawnguard
In which Shenner frees Serana in Dimhollow Crypt and returns her to her family home at Castle Volkihar; recruits members for the Dawnguard; meets Serana again, and goes with her to rescue a Moth Priest and recover a crossbow schematic.