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In Which Elessir Defeats Lord Harkon
In which Elessir slays Lord Harkon at Castle Volkihar, with the help of Serana and the Dawnguard; retrieves Valerica from the Soul Cairn; joins a fishing contest in Morthal, only to discover it's not what it seems; thwarts a conspiracy of the Forsworn in Markarth; commits further acts of thievery for the Thieves Guild; and masters the school of Illusion at the College of Winterhold.
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In Which Marwyth Saves Sotha Sil and Clockwork City
In which Marwyth brings about the capture of a rogue chancellor in Clockwork City; gains the favor of the Blackfeather Court to recover the Skeleton Key; defeats the Shadow of Sotha Sil, and frees the real Sotha Sil from imprisonment; and is warned by Sotha Sil that the Daedric threat is not over.
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In Which Finds-The-Way Becomes Guildmaster of the Thieves Guild
In which Finds-The-Way goes on a thieving spree through Solitude and Markarth; does additional special jobs to gain a foothold for the Guild in those two cities; helps the people of Markarth and is proclaimed thane of the Reach; is also proclaimed Guildmaster of the Thieves Guild; slays Alain Dufont in Raldbthar; and recovers the fourth and final aetherium shard.
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In Which Kendeshel Gets Married and Fights Pirates
In which Kendeshel defends a mad mage in the sewers beneath Solitude; also fights off two different dragons in the city; marries Rulnik Wind-Strider in Riften, and settles her family at Proudspire Manor; helps the East Empire Company reclaim Japhet's Folly; and acquires the Arms of Chaos to display with the relics in her museum.
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In Which Finds-The-Way Does Favors for the Jarl of Markarth
In which Finds-The-Way returns some aged flin to the merchant Ri'saad; recovers a third aetherium shard at Deep Folk Crossing; kills a Forsworn leader at Deepwood Redoubt for the Jarl of Markarth; recovers the Jarl's father's lost shield from Dead Crone Rock; begins a special job in Whiterun for Olfrid Battle-Born to get his support for the Thieves Guild.
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In Which Finds-The-Way Escapes from Cidhna Mine
In which Finds-The-Way recovers a sword called Bloodthirst; assembles the items to restore the White Phial; recovers some lost flin for Ri'saad; thwarts a conspiracy in Markarth and escapes from Cidhna Mine; and quests into Arkngthamz, where she meets the ghost of a dead adventurer and helps her begin to restore her claim to her life's work.
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In Which the Dragonborns Fight Thalmor and Rescue Esbern
In which the Dragonborns raid the Thalmor embassy, with very messy results, but get the information they rampaged in there for; and in which they rescue Esbern from the Ratway in Riften, and escort him back to Riverwood to rendezvous with Delphine.
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In Which Finds-The-Way Quests for the Guild, the Fishery, and the Brotherhood
In which Finds-The-Way acquires the Gray Cowl of Nocturnal; continues thieving for the Thieves Guild; joins the Dark Brotherhood and carries out her first few contracts; slays a threatening horker near Windhelm; investigates Faldar's Tooth and Yngvild; recovers the Helm of Winterhold, and becomes thane of Winterhold; and takes control of Bloodchill Manor.
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In Which Finds-The-Way Finally Finds the Dark Brotherhood
In which Finds-The-Way learns how to find an Elder Scroll from a mad mage; slays a wave of frenzied mudcrabs in Dawnstar; is kidnapped by the Dark Brotherhood, and then invited to join them; recovers a lost clan sword from Silverdrift Lair; slays a treacherous Argonian in Ironbind Barrow; and takes out the Summerset Shadows to win access for the Thieves Guild in Windhelm.
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In Which Finds-The-Way Finds an Oblivion Gate
In which Finds-The-Way quests into the ruins of Rielle--and then into the Deadlands, when she finds an Oblivion Gate.