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In Which Harrowhark Gets Down to Business for the Guild
In which Harrowhark begins to explore the consequences--and the advantages--of being a vampire; conducts burglaries in Markarth; raids the Goldenglow Estate; warns the owner of the Honningbrew Meadery of Maven's scheming; and investigates the plotting of an Argonian in Solitude.
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In Which Harrowhark Becomes a Thief–and a Vampire
In which Harrowhark and her three followers slay a dragon; spare a werewolf, despite the directive of Hircine; fight bandits and necromancers; cleanse Kilkreath Temple at the directive of Meridia, and acquire Dawnbreaker; stop a vampire plot in Morthal, which leads to Harrow's infection with Sanguinare Vampiris; and fail to locate the Horn of Jurgen Windcaller. Also in which Harrow, infected, abandons her followers and flees to Riften, where she joins the Thieves Guild. And not long after, is turned by her disease into a vampire.
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In Which Faanshi Defeats Ahzidal, Miraak and Alduin
In which Faanshi defeats Miraak in Apocrypha, the dragon priest Ahzidal at Kolbjorn Barrow, and Alduin at the Throat of the World and in Sovngarde.
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In Which Shenner Slays Alduin the World-Eater
In which Shenner confronts Alduin on the Throat of the World; arranges a peace conference at High Hrothgar; traps the dragon Odahviing at Dragonsreach; flies to Skuldafn, and fights her way to the portal to Sovngarde; and defeats Alduin the World-Eater to save the world.
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In Which Gyllerah Becomes an Antiquarian and Stops a Necromancer
In which Gyllerah joins the Antiquarian's Circle in Solitude; hunts for crafting materials in Hjaalmarch, the Rift, and Greenshade; and in which she stops a necromancer from ascending to lichdom at Lost Prospect Mine.
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In Which Shenner Saves a Moth Priest for the Dawnguard
In which Shenner frees Serana in Dimhollow Crypt and returns her to her family home at Castle Volkihar; recruits members for the Dawnguard; meets Serana again, and goes with her to rescue a Moth Priest and recover a crossbow schematic.
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In Which Faanshi Destroys the Dark Brotherhood
In which Faanshi is kidnapped by the Dark Brotherhood, and destroys them rather than accede to their demands; slays a dragon at Autumnwatch Tower; and retrieves Barenziah's Crown from Tolvald's Cave.
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In Which Shenner Rescues a Curate and Slays a Priest of Dagoth Ur
In which Shenner quests through Benkongerike; returns to Skyrim's mainland to rescue a missing curate for the temple; solves the secret of what has been happening at Kolbjorn Barrow; and defends the temple from attack by ash zombies before hunting down and slaying the renegade priest who sent them.
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In Which Faanshi Seeks Paragon Treasure and Stones of Barenziah
In which Faanshi revisits Forgotten Vale to investigate the Paragon Portal; and in which she revisits her properties, to tend to overdue building on her lands.
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In Which Shenner Meets Hermaeus Mora and Goes to Solstheim
In which Shenner brings crimson nirnroot to Avrusa Sarethi; returns the runed Lexicon to Septimus Signus, and meets the Daedra Hermaeus Mora; and journeys to the island of Solstheim to seek information on the mysterious Miraak, whose cultists are trying to kill her.