• Modding

    Switching to Pikdum scripts for modding my Steam Deck

    This post overrides all previous posts I’ve done on the topic of how I’m modding on my Steam Deck. The TL;DR version is, I got frustrated with Vortex not being supported well with steamtinkerlaunch, which was causing me problems with being able to update Vortex to new versions.

    I have now ditched steamtinkerlaunch from my setup entirely, in favor of setup scripts created by and posted to Github by a user called pikdum.

    Deets behind the fold.

  • Modding,  Skyrim

    Solving a few issues in Harrowhark’s playthrough

    I alluded to this in the post I put up yesterday about Harrowhark’s latest session, but wanted to call this out separately here: I got a solution to my missing MCMs!

    User Grayblood on the Nexus Mods Discord helpfully pointed me at the Menu Maid 2 mod, recommending this as a way to fix my missing MCMs rather than trying to use Jaxonz’s MCM Kicker. Menu Maid has several dependencies, but I had most of them already except for Powerofthree’s Tweaks. So I installed both Menu Maid 2 and Powerofthree’s Tweaks… and just like that, boom, my missing MCMs showed up.

    However, this wasn’t the only problem I’ve now solved in Harrow’s playthrough.

  • Modding,  Skyrim

    Mod weirdness I can’t solve in Harrowhark’s playthrough

    Here’s a post about three problems I’m seeing in my current modded playthrough with Harrowhark. I’ve been poking at this for a bit, and so far, haven’t been able to solve these issues for the most part (though at least in terms of issue number two in this post, I may have a workaround?).

    Advice from experienced Skyrim modders is welcome here. Talk to me if you have suggestions!

    Issues described behind the fold.

  • Modding,  Oblivion

    Issue with no controller buttons on screen SOLVED

    A little while ago today I did a post lamenting a problem I was having with my Oblivion install on my Steam Deck showing me keyboard prompts on screen rather than controller button prompts. I am delighted to report, as of this post, that this issue is solved.

    A helpful user on Mastodon (all hail @blake) told me that the issue was that the controller config I had on the Deck was sending keyboard inputs, not controller inputs. And that what I had to do was to change to a configuration that sent controller inputs instead.

  • Modding,  Oblivion

    No controller button prompts on screen in Oblivion

    EDITING TO ADD 1/22/2023 8:25pm, for anybody that lands on this post: I’ve actually found a solution to this issue. Please have a look at this later post.

    So once I got Oblivion running on my Steam Deck, I thought I’d try to do the same thing with it that I did with Shenner’s run in Skyrim: i.e., go ahead and mod it, but very lightly, sticking to just bug fix mods, or ones that provide critical enhancements to just improve the game’s quality of play on a modern device.

    However, I’m running into an issue I need help with.

  • Harrowhark Playthrough,  Modding,  Skyrim

    Mods for Harrowhark’s Playthrough

    My latest Skyrim playthrough, launched on my Win11 VM and which is also running on the Steam Deck as my whim dictates, stars Harrowhark the Imperial. She is named after Harrowhark Nonagesimus in Tamsyn Muir’s Locked Tomb series, and it is very likely she will also wind up being my vampire/necromancer playthrough. I expect she and Serana are going to get along very well indeed.

    This, however, is not her first official playthrough post. This is the post in which I’ll document, for the curious, what mods I am running. Because this is also my first official modded Skyrim playthrough!

    I have quite a few mods installed on the VM for this–nearly 80 in all. I’m not going to list them here in the actual load order, because the load order is a thing dictated by my mod manager of choice, Vortex. I took pretty much the load order Vortex set up for these mods as I installed them.

    Instead, I’ll break them out into categories here. And this post is long, so the full list is behind the fold!

  • Modding

    My current modding setup on Steam Deck (Updated)

    This week I was contacted on Twitter by a user with the handle Shadark. (Hi, Shadark!) This person was going down the same path I’d done, trying to get Skyrim Together Reborn running on the Steam Deck. We got to talking on Discord, and I agreed to provide some screenshots of what my current setup is.

    But during that conversation, I realized it might actually be better to do so here on the blog. Shadark found me googling for help about modding on the Steam Deck. But if anybody else needs this information, I figured it would be nice to have a cohesive walkthrough I can point at!

    Previous posts of mine were more scattershot, and contained a lot of experimentation. So here’s a more up to date post, pulling relevant bits of data out of previous posts and presenting them in a more coherent fashion. Hopefully this will be useful not only to Shadark but to any other Steam Deck players who might be interested in modding Skyrim on their devices.

    Since Shadark was specifically interested in Skyrim Together Reborn, I’ll be talking about that some in this post, but my setup is not just for that mod. If STR is not a thing you want to try playing, feel free to disregard the parts of this post explicitly related to that, which is section 9.

    This is in-depth geekery so I’m putting it all behind the fold. (Dreamwidth folks, if you’re reading this via crossposting, as near as I can tell the post came through okay over to Dreamwidth. It looks okay from my DW account. If it does not look okay for you, let me know.)

  • Modding

    Modding Skyrim on the Steam Deck update

    This is a followup to last night’s post where I put out a call for help resolving problems I was having getting a modded Skyrim setup going on my Steam Deck.

    I’m pleased to report that the situation has now been resolved! Many thanks to the user named Baguette on the Skyrim Together Discord server, who gave me some helpful tips.

    So here’s a post about what those tips were, and what I had to do to get the Deck ready for modding.