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In Which Elessir Slays Mudcrabs and Commits Thievery
In which Elessir deals with an infestation of frenzied mudcrabs in Dawnstar; commits further thievery for the Thieves Guild; and slays a monster horker near Windhelm.
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In Which Marwyth Uncovers Plots in Clockwork City
In which Marwyth accompanies the sorcerer Divayth Fyr into Clockwork City; teams up with other hopefuls to try to win citizenship in the Brass Fortress; discovers a corrupt constable, and puts a stop to his citizenship fraud; and uncovers a shocking revelation about Sotha Sil himself.
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In Which Gyllerah is Named the Champion of Anequina
In which Gyllerah thwarts a Veiled Heritance plot in Toothmaul Gully on Auridon; solves the mystery of a missing Khajiit daughter in Riverhold; helps save Northern Elsweyr and is named Champion of Anequina by its new queen; discovers the cause of dead Orcs in a mine in Greenshade; helps Mirri Elendis rescue her missing mother; chases Orcs out of Cradlecrush on behalf of the giants there; saves Sunhold from Maormer attack; helps a clan of Bosmer settle into a new home; and helps a skaafin in Apocrypha recover a lost secret.
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In Which Kendeshel Gets Married and Fights Pirates
In which Kendeshel defends a mad mage in the sewers beneath Solitude; also fights off two different dragons in the city; marries Rulnik Wind-Strider in Riften, and settles her family at Proudspire Manor; helps the East Empire Company reclaim Japhet's Folly; and acquires the Arms of Chaos to display with the relics in her museum.
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In Which Kendeshel Explores the Ruins of Winterhold
In which Kendeshel delves into the old ruins of Winterhold and uncovers secrets about the Great Collapse; slays the dragon Kahvozein and the dragon priest Beinaarkh; wipes out the Seducers bandits near Forsaken Cave; and slays the dragon Viinturuth.
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In Which Finds-The-Way Escapes from Cidhna Mine
In which Finds-The-Way recovers a sword called Bloodthirst; assembles the items to restore the White Phial; recovers some lost flin for Ri'saad; thwarts a conspiracy in Markarth and escapes from Cidhna Mine; and quests into Arkngthamz, where she meets the ghost of a dead adventurer and helps her begin to restore her claim to her life's work.
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In Which Marwyth Becomes the Champion of Vivec
In which Marwyth discovers the truth behind the attack on Vivec's divine energy; defeats the plans of Clavicus Vile; saves Vvardenfell from destruction; discovers agents of the Stormfist Clan infiltrating the festival celebrating Jorunn the Skald-King in Windhelm; and saves the king from attackers in the midst of the very same festival.
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In Which Finds-The-Way Quests for the Guild, the Fishery, and the Brotherhood
In which Finds-The-Way acquires the Gray Cowl of Nocturnal; continues thieving for the Thieves Guild; joins the Dark Brotherhood and carries out her first few contracts; slays a threatening horker near Windhelm; investigates Faldar's Tooth and Yngvild; recovers the Helm of Winterhold, and becomes thane of Winterhold; and takes control of Bloodchill Manor.
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In Which Marwyth Investigates a Disastrous Heist
In which Marwyth helps fellow members of the Thieves Guild investigate evidence of their prior failed heist in al-Danobia Tomb; goes pickpocketing in Deshaan and Shadowfen; and aids the Ebonheart Pact in thwarting the Dominion plots in Loriasel.
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In Which Finds-The-Way Finally Finds the Dark Brotherhood
In which Finds-The-Way learns how to find an Elder Scroll from a mad mage; slays a wave of frenzied mudcrabs in Dawnstar; is kidnapped by the Dark Brotherhood, and then invited to join them; recovers a lost clan sword from Silverdrift Lair; slays a treacherous Argonian in Ironbind Barrow; and takes out the Summerset Shadows to win access for the Thieves Guild in Windhelm.