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In Which Finds-The-Way Becomes Arch-Mage, and Thane of Hjaalmarch and the Pale
In which Finds-The-Way recovers the Staff of Magnus and uses it to slay Ancano, and save the College of Winterhold; quests into Runoff Caverns to shut down a malfunctioning Dwemer weather machine; battles necromancers at Fort Snowhawk; discovers why a house burned down in Morthal, and stops a vampire plot; kills a giant for the Jarl of Dawnstar; and becomes thane of both Hjaalsmarch and the Pale.
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In Which Kendeshel Acquires Dawnbreaker and the Masque of Clavicus Vile
In which Kendeshel seeks the Horn of Jurgen Windcaller in Ustengrav; slays a bandit in Dragon Bridge, and a lot more bandits at Robber's Gorge; helps a Daedra dog reunite with his master, and acquires the Masque of Clavicus Vile; acquires the sword Dawnbreaker by clearing Meridia's temple of a necromancer; eliminates the Alik'r mercenaries threatening Saadia; and begins to aid the people of Falkreath.
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In Which Elessir Becomes Arch-Mage of the College of Winterhold
In which Elessir retrieves and returns instruments for the Bards College; discovers what slew a family in Frostflow Lighthouse, and another family at Goldenhills Plantation; quests into Mzulft in search of Synod researchers and the Staff of Magnus; retrieves the Staff from Labyrinthian, and slays the dragon priest Morokei; and saves the College of Winterhold by putting a stop to the plans of Ancano of the Thalmor.
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In Which Elessir Speaks to the Greybeards and Cleanses Meridia’s Temple
In which Elessir apprehends a Redguard fugitive; saves Whiterun's Jarl from assassination and gains the Bow of Shadows; buys Breezehome; goes to High Hrothgar to speak to the Greybeards; meets the scholar Lucien; investigates zombies; acquires Hendraheim; helps a Daedra dog reunite with his master; and recovers the artifact Dawnbreaker from Meridia's ruined temple at Kilkreath.
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In Which Finds-The-Way Becomes Thane of Falkreath
In which Finds-The-Way apprehends a Redguard fugitive; goes to High Hrothgar to visit the Greybeards; becomes thane of Falkreath; buys land and begins building Lakeview Manor; acquires Hendraheim; encounters a Daedra dog; and kills a whole lot of bandits.
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In Which Kendis Slays Harkon and Does Side Quests
In which Kendis rescues Florentius from Ruunvald; slays Lord Harkon at Castle Volkihar; helps Valerica escape the Soul Cairn; participates in a fishing contest in Morthal; slays a dragon at Eldersblood Peak; and does work for the Companions.
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In Which Harrowhark Gets Some Houses
In which Harrowhark fights bandits and Alik'r warriors; saves Saadia from capture by said Alik'r warriors; acquires new armor for herself and Lydia; answers a warrior's challenge and takes ownership of Hendraheim; and buys Breezehome in Whiterun.
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In Which Kendis Joins the Companions and Apprehends a Fugitive
In which Kendis becomes the newest recruit to the Companions in Whiterun; slays another dragon at the Western Watchtower; confronts the Alik'r warriors at Swindler's Den, only to learn the situation is not what she thinks; and turns Saadia over to Kematu.
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In Which Shenner Foils an Assassination and Gains New Houses
In which Shenner stops an assassination attempt in Whiterun; seeks a lost caravan near Falkreath; is recruited by Barbas to reunite him with his master; slays the Saints bandits near Brittleshin Pass; and defeats Eydvina Shield-Hearth to win Hendraheim.
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In Which Faanshi Finds an Orb and Delivers a Fugitive to Justice
In which Faanshi discovers a mysterious powerful orb in the depths of Saarthal; and in which she delivers a Redguard fugitive into the hands of warriors sent to bring her to justice.